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Edwin Vermeer Anna Paulowna, The Netherlands

Agentic Coding Workflow for Planning, Building, and Reviewing Software Projects

I’ve been experimenting with agentic coding for quite some time, and I’ve noticed that the tasks I let the agent handle keep getting bigger. For larger tasks and projects, I gradually moved to a standard workflow, which I published at https://github.com/evermeer/CodingAgentOrchestration in part 2 of the tutorial. I use this workflow professionally and in my side projects. My most recent side project is Quadrim, a Four in a row game played in a 4×4×4 cube. I made it open source and included all the prompts for both the code and the artwork: https://github.com/evermeer/Quadrim It took me about eight working days to publish the first version to the app stores. Step-by-step: 1. I start by describing the idea. 2. I brainstorm the idea with the agent. 3. I use `to-spec` to create a specification document for the idea. 4. I use `to-ticket` to create independent, executable tasks. 5. I review the specifications and tickets from the perspectives of a senior software engineer, architect, security officer, and product manager. 6. I implement one ticket at a time. 7. I code-review the generated implementation for each ticket. During the pre-implementation steps, I always add this instruction to my prompt: “Ask clarifying questions until any ambiguities are resolved.” Extra fine-tuning of the idea, specifications, or plan pays off during implementation. When I let the agent build code, I ask it to use TDD, perform a code review at the end, and resolve the major and critical findings.

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#android#dart#flutter#game#ios

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